IK Handler in Flash

Flash Animator Rejoice!! In Adobe MAX ‘07 Conference, Adobe Team reveals one cool stuff that is, controlling IK ( Inverse Kinematics ) in Flash, in real time. Inverse Kinematics is the handler that usually animator use to control several movements, usually hands or legs. In maLayman terms, IK adelah controller utk kita animate tangan dan kaki dan ape sahaja yg boleh.Kita hanya perlu control end dengan start point sahaja. contoh kalau kita nak buat animation tangan angkat barang, hanya perlu gerakkan tangan dan bahu, siku tak perlu sbb dia akan ikut IK rules so jadi normal. selalunya macam kalau kita meluruskan tangan kita kedepan.. siku akan kebawah dan membentuk tangan yang lurus. tapi siku tuh takleh bengkok kesebelah lain nanti patah dan ia tidak mengikut IK rules. dulu nasib baik ade belajar 3D, faham sikit, tp kalau korang tak faham gak, baca sini.

http://en.wikipedia.org/wiki/Inverse_kinematics

So now, there’s an IK for flash. See below

gempak gila. kagum kagum. tp bak kata coldhardflash, ini suke suki punye experiment. Tp it’s cool to see the neverending possibilities with flash.thanks to Ahmad Faiz for the news.

2 Responses to “IK Handler in Flash”

  1. allia~ Says:

    huyoo….pasnih smer leh gune flash je (o_O)

  2. Tekong Says:

    mmg la.. flash adelah cool

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